Dot Matrix (2026)
Dot Matrix is a game I’m currently working on. It’s a web-based incremental game focused on systems design, progression tuning and emergent art.
Play the prototype here: https://mikosama326.github.io/dot-matrix-game/
Sono (2020)
Sono is a 2D exploration puzzle game built in Unity, centered around restoring a lost soundscape. Explore an abstract microcosm as Sono, a creature looking for lost fragments of sound. As the game progresses, the world’s sound reconstructs itself, adding ambience and wonder.
Sono was originally built to be played using MIDI-inputs from a turntable controller, but it is out now on Steam!
Chromalition (2020)
Chromalition is a Jet-Set-Radio inspired 3D action platformer. Skate around the city as a graffiti artist and fight against the lifeless art pushed onto the people by the corporate overlords.
Out now on Steam!
Audio Engine Subsystem
This project is a low-level audio engine module built using XAudio2 and integrated into a custom game engine as part of an engine programming course. The project required us to choose a feature our engine didn’t have (it only had basic graphics) and build an engine subsystem to handle that feature. I chose audio, because I love working with audio.