Dot Matrix (2026)
Dot Matrix is a game I’m currently working on. It’s a web-based incremental game focused on systems design, progression tuning and emergent art.
Play the prototype here: https://mikosama326.github.io/dot-matrix-game/
Features:
Tick-based simulation
Variable tick-rates
Scaling progression
Emergent dot patterns
My Work
Fixed-Time Simulation
The main update loop runs at fixed time intervals to make the simulation frame independent.
Clear Progression path
This game has been an exercise in onboarding players without much explanation. Still trying to make the starting path obvious, but otherwise there’s little explanation of what to do in the game.
Clean, easy to expand code
The game has been built very organized and in a way that it’s easy to add new items into the mix. Well of course, that’s because I’m the sole developer.
Creative Tool
Dot Matrix is heavily inspired by printers of the same name. My vision for this project is for it to become a tool to create cool animations and patterns and share them with friends.